namespace Table.DataModel
{
    public class TableLifeSystemMaker
    {
        /// <summary>
        ///自增id
        /// </summary>
        public int id;
        /// <summary>
        ///合成的道具
        /// </summary>
        public int getItem;
        /// <summary>
        ///技能类型
        /// </summary>
        public int skillType;
        /// <summary>
        ///技能等级
        /// </summary>
        public int skillLevel;
        /// <summary>
        ///阶级
        /// </summary>
        public int itemSubLevel;
        /// <summary>
        ///普通消耗
        /// </summary>
        public string generalCost;
        /// <summary>
        ///特殊消耗
        /// </summary>
        public string specialCost;
        /// <summary>
        ///失败率
        /// </summary>
        public string failureRate;
        /// <summary>
        ///消耗活力值
        /// </summary>
        public int costEnergy;
        /// <summary>
        ///增加经验值
        /// </summary>
        public int addExp;
    }
}
